Dreaming about game design after a good (or bad) gaming experience is very common! We harness those feelings and turn it into Raw Game Design Power. That said, we are using our powers to bring Sprites: Battle Brawl to the market, along with much hopes and dreams. And we will continue to share our power through bringing Burnt, by John Bucciarelli, to market as well.
We hope to help you play great games, and bring games to market! If you have a great game idea in mind, then stay tuned to our blog! We are going to share our experiences as well as our lessons learned, served medium rare! They are very good lessons that brought us thus far while having a lot of fun on the way. There’s also some scary, what-to-avoid stuff too, so be ready for a ride!